Laravel

Privacy Policy

Last updated 2026-08-22

This policy explains what Laravel (“the game”) collects about you, why, how long it is kept, and how to get it deleted. It describes the game as it actually works — every item listed below corresponds to something the game genuinely stores.

1. Who is responsible

JXD is the controller of the data described here.

2. Age requirement

The game is intended for players aged 13 and over. It is not directed at children under that age and we do not knowingly collect their data. If you believe a child under 13 has created an account, write to REPLACE-ME@example.com and we will delete it.

3. What we collect

You give us some of this directly; the rest is produced by playing. We do not ask for your real name, your phone number, your contacts, your photos, or your location.

DataWhy we hold it
Account details
Username, email address, password (stored only as a salted hash, never in readable form), optional display name
To create your account, sign you in, and let other players see who they are playing against. Email is used to identify the account for support and recovery.
Device information
A device identifier generated by the game, platform (e.g. Android), and device model
To keep your progress attached to the right account and to reproduce bugs that only occur on particular hardware.
Game progress
Level, experience, gold, gems, cards, decks, heroes, chests, quests, win/loss record, ladder points, clan membership
This is your save file. It is held on our servers so that it survives reinstalling the game or changing device, and so that scores and rankings can be trusted.
Match data
Opponents, results, and recorded replays of battles you played
To run multiplayer matches, show match history and replays, and to detect cheating.
Clan chat messages To deliver your messages to your clan, and to allow reports about them to be reviewed. See our Content Standards.
Moderation records
Reports you file or that are filed about you (including a copy of the reported message), and the list of players you have blocked
To act on abuse reports and to keep blocked players hidden from you. A copy of the reported message is kept because chat history is deleted automatically and the evidence would otherwise disappear before it is reviewed.
Diagnostic logs
Technical log lines sent from the game, tagged with the device identifier and a session identifier
To diagnose crashes and faults. These are engineering messages about what the game was doing — they are not a record of your chat or your personal content.
Purchase records
Which product was bought, the amount, currency, status, and the store's transaction identifier
To deliver what you paid for, to handle refunds and disputes, and to satisfy tax and accounting law.
Connection data
IP address, and the time of your most recent activity
Your IP address is processed to route your requests, to apply rate limits, and to blunt abuse such as password guessing; it may also appear in short-lived server logs. Last-activity time is what shows you as online to your clan.

What we do not do

4. Why we are allowed to hold it (legal bases)

If you are in the UK, EEA, or another region with equivalent law, our legal bases are:

5. Who else sees it

We use a small number of service providers who process data on our behalf. They may only use it to provide their service to us.

ProviderWhat it handles
REPLACE-ME — hosting provider and region Hosting for the game servers and database — all of the data described above rests here.
Pusher Real-time delivery of multiplayer battle events while a match is in progress. It carries in-match actions between the two players, not your account details.
Google Play Processes purchases made through the Play Store and confirms them to us. We receive confirmation of the purchase; Google handles your payment details, which we never see.
PayPal Used only in versions of the game distributed outside the Play Store, where it processes payment. It is disabled in the Play Store version.

Other players see your display name, your level and ranking, your clan membership, and any chat message you send. We may also disclose data where the law requires it, or where it is necessary to investigate abuse, fraud, or a threat to someone's safety.

6. Where it is stored

Data is stored on our hosting provider's servers (REPLACE-ME — hosting provider and region). Where data leaves the UK or EEA, we rely on the safeguards offered by the provider concerned, such as standard contractual clauses.

7. How long we keep it

8. Your rights

You can ask us to:

Write to REPLACE-ME@example.com. We will respond within one month. If you think we have handled your data badly you may also complain to your local data protection authority.

9. Deleting your account

There are two ways, and both erase the same things:

Deletion is immediate and cannot be undone. When you delete your account:

Two things deliberately survive, and neither identifies you afterwards:

10. Security

Traffic between the game and our servers uses encrypted connections. Passwords are stored only as salted hashes and cannot be read by us. Sign-in tokens are replaced regularly and are revoked the moment an account is deleted. Access to the administration tools is restricted to named administrators. No system is perfectly secure, but if a breach affects your data and puts you at risk, we will tell you and the relevant authority as required by law.

11. Changes to this policy

If this policy changes materially we will update the date at the top and, where the change is significant, tell you in the game before it takes effect.

12. Contact

JXD
REPLACE-ME — registered postal address
REPLACE-ME@example.com